Contextualizing Research Through Serious Game Design
Document Type
Presentation
Presentation Date
5-24-2018
Abstract or Description
This presentation is part of a panel which investigates the intersection between research and playing/designing serious games. The presenters will discuss the procedural rhetoric and experience of research created by playing Soma, the influence the positionality of the programmer has on the presentation of research through games, and the ways writing interactive fiction contextualizes secondary research, creating an inquiry process of productive failure.
Sponsorship/Conference/Institution
Computers & Writing 2018
Location
Fairfax, VA
Recommended Citation
Dusenberry, Lisa.
2018.
"Contextualizing Research Through Serious Game Design."
Department of Writing and Linguistics Faculty Presentations.
Presentation 39.
https://digitalcommons.georgiasouthern.edu/writing-linguistics-facpres/39
Additional Information
This panel was included in the Computers and Writing conference held in Fairfax, VA hosted by George Mason University. Visit the conference web page at https://candwcon.org/2018/ more information on this presentation.