Innovation in the Classroom Using Gaming and Simulation as Teaching/Learning Strategies
Location
Concurrent Session 6 (Percival)
Publication Type and Release Option
Image (Open Access)
Recommended Citation
Curtis, Amy and Larkin, Danielle, "Innovation in the Classroom Using Gaming and Simulation as Teaching/Learning Strategies" (2023). SoTL Commons Conference. 60.
https://digitalcommons.georgiasouthern.edu/sotlcommons/SoTL/2023/60
COinS
Innovation in the Classroom Using Gaming and Simulation as Teaching/Learning Strategies
Concurrent Session 6 (Percival)