Three Degree of Motion Simulator Optimized for iRacing
Location
Engineering and Research Building- Room 2031
Start Date
30-11-2021 3:00 PM
End Date
11-2021 3:20 PM
Description
The three degree of freedom motion simulator is a mechanism that utilizes the three rotational degrees of freedom; roll, pitch, and yaw. The simulator operates using iRacing software, the most popular sim racing game which is used by companies such as NASCAR and Porsche and will be used by the Eagle Motorsports team to aid in developing drive-by, simulating real world driving forces on the driver. The main constraint of the project was using various components that were salvaged from a previous iteration of the project to lower the overall cost. The design of the simulator is based around a formula SAE chassis which marks as the platform for the three DC electric motors to provide the three degrees of freedom. To simulate the effects of the vehicle’s movement within the game, arduinos are coded to interpret the signal from the software and communicate to the motor controllers to signify the speed and torque at which the motors need to rotate. To create a more immerse racing experience three monitors are positioned similar to a windshield, and strategic placement of speakers and bass shakers simulate lifelike sound of the vehicle.
Three Degree of Motion Simulator Optimized for iRacing
Engineering and Research Building- Room 2031
The three degree of freedom motion simulator is a mechanism that utilizes the three rotational degrees of freedom; roll, pitch, and yaw. The simulator operates using iRacing software, the most popular sim racing game which is used by companies such as NASCAR and Porsche and will be used by the Eagle Motorsports team to aid in developing drive-by, simulating real world driving forces on the driver. The main constraint of the project was using various components that were salvaged from a previous iteration of the project to lower the overall cost. The design of the simulator is based around a formula SAE chassis which marks as the platform for the three DC electric motors to provide the three degrees of freedom. To simulate the effects of the vehicle’s movement within the game, arduinos are coded to interpret the signal from the software and communicate to the motor controllers to signify the speed and torque at which the motors need to rotate. To create a more immerse racing experience three monitors are positioned similar to a windshield, and strategic placement of speakers and bass shakers simulate lifelike sound of the vehicle.