Serious Fun: Using Role-Playing Games to Improve Student Engagement, Reduce Teacher Burnout, and Support Diversity, Equity, and Inclusion Goals
Location
Workshops (Percival)
Publication Type and Release Option
Image (Open Access)
Recommended Citation
Slone, D. Jason; Belzer, Allison Scardino; Petrosino, Krista; Gayan, Melissa; and Howells, Beth, "Serious Fun: Using Role-Playing Games to Improve Student Engagement, Reduce Teacher Burnout, and Support Diversity, Equity, and Inclusion Goals" (2023). SoTL Commons Conference. 5.
https://digitalcommons.georgiasouthern.edu/sotlcommons/SoTL/2023/5
Serious Fun: Using Role-Playing Games to Improve Student Engagement, Reduce Teacher Burnout, and Support Diversity, Equity, and Inclusion Goals
Workshops (Percival)