Conference Tracks
Learning Theories and Pedagogy – Research
Abstract
Attendees of this presentation will learn about two in-progress research designs on gameful learning theory and pedagogy at Savannah State University, applied to students in a Behavior Analysis classroom and faculty members engaged in faculty development regarding course re-design for a multi-section course required for graduation. Both studies explore how control as a gameful category in an educational setting impacts the participant’s behavior and directly affects future outcomes and engagement. Presentation participants will themselves provide real-time choices to determine the path of the information presented during the talk, utilizing online software supportive of gameful pedagogy like Socrative, Kahoot, and Poll Everywhere.
Session Format
Presentation
1
Location
Scarbrough Two
Recommended Citation
Yount, Lisa and Frame, Kimberly, "Gameful Learning Theory and Pedagogy: Benefits for Student and Faculty Development" (2020). SoTL Commons Conference. 74.
https://digitalcommons.georgiasouthern.edu/sotlcommons/SoTL/2020/74
Gameful Learning Theory and Pedagogy: Benefits for Student and Faculty Development
Scarbrough Two
Attendees of this presentation will learn about two in-progress research designs on gameful learning theory and pedagogy at Savannah State University, applied to students in a Behavior Analysis classroom and faculty members engaged in faculty development regarding course re-design for a multi-section course required for graduation. Both studies explore how control as a gameful category in an educational setting impacts the participant’s behavior and directly affects future outcomes and engagement. Presentation participants will themselves provide real-time choices to determine the path of the information presented during the talk, utilizing online software supportive of gameful pedagogy like Socrative, Kahoot, and Poll Everywhere.