Fostering Creativity with Twine, a Simple Tool for Developing Choose-your-own-adventure and Interactive Fiction Digital Games

Document Type

Presentation

Presentation Date

10-2016

Abstract or Description

In this panel discussion, discussants will begin by presenting a simple Free and Open Source tool named Twine for developing and deploying choose-your-own-adventure and interactive fiction digital games. This will be followed by the discussants sharing their own experiences using the tool and teaching students to use the tool. The discussants will then showcase the learning environments they and their students have developed using this tool. Implications for research and practice will be discussed.

Additional Information

Georgia Southern University faculty member, Lucas Jensen co-presented Fostering Creativity with Twine, a Simple Tool for Developing Choose-your-own-adventure and Interactive Fiction Digital Games in the Annual Conference of the Association for Educational Communications and Technology (AECT), October 2016.

Conference Program

Sponsorship/Conference/Institution

Annual Conference of the Association for Educational Communications and Technology (AECT)

Location

Las Vegas, NV

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