Fostering Creativity with Twine, a Simple Tool for Developing Choose-your-own-adventure and Interactive Fiction Digital Games
Document Type
Presentation
Presentation Date
10-2016
Abstract or Description
In this panel discussion, discussants will begin by presenting a simple Free and Open Source tool named Twine for developing and deploying choose-your-own-adventure and interactive fiction digital games. This will be followed by the discussants sharing their own experiences using the tool and teaching students to use the tool. The discussants will then showcase the learning environments they and their students have developed using this tool. Implications for research and practice will be discussed.
Sponsorship/Conference/Institution
Annual Conference of the Association for Educational Communications and Technology (AECT)
Location
Las Vegas, NV
Recommended Citation
Schmidt, Matthew, Lucas J. Jensen, Andrew Tawfik.
2016.
"Fostering Creativity with Twine, a Simple Tool for Developing Choose-your-own-adventure and Interactive Fiction Digital Games."
Department of Leadership, Technology, and Human Development Faculty Presentations.
Presentation 316.
https://digitalcommons.georgiasouthern.edu/leadership-facpres/316
Additional Information
Georgia Southern University faculty member, Lucas Jensen co-presented Fostering Creativity with Twine, a Simple Tool for Developing Choose-your-own-adventure and Interactive Fiction Digital Games in the Annual Conference of the Association for Educational Communications and Technology (AECT), October 2016.
Conference Program