Dimensions of Design Activity in a Tabletop Game Design Camp

Document Type

Presentation

Presentation Date

10-18-2016

Abstract or Description

This proposal reports research of 11-17 year-olds’ design activity in a weeklong tabletop/role-playing game design camp. Campers worked in small teams to iteratively develop prototypes of an original game idea. The research team analyzed approximately 80 hours of multi-track audio and visual data capturing design activity. Two frameworks guided the grounded theory analysis: one concerning practices important in artsbased learning environments and one relating design practices in engineering and game design (Authors, 2015).

Additional Information

Georgia Southern University faculty member, Lucas J. Jensen co-presented Dimensions of Design Activity in a Tabletop Game Design Camp in the Annual Conference of the Association for Educational Communications and Technology (AECT), October 2016.

Conference Program

Sponsorship/Conference/Institution

Annual Conference of the Association for Educational Communications and Technology (AECT)

Location

Las Vegas, NV

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