Dimensions of Design Activity in a Tabletop Game Design Camp
Document Type
Presentation
Presentation Date
10-18-2016
Abstract or Description
This proposal reports research of 11-17 year-olds’ design activity in a weeklong tabletop/role-playing game design camp. Campers worked in small teams to iteratively develop prototypes of an original game idea. The research team analyzed approximately 80 hours of multi-track audio and visual data capturing design activity. Two frameworks guided the grounded theory analysis: one concerning practices important in artsbased learning environments and one relating design practices in engineering and game design (Authors, 2015).
Sponsorship/Conference/Institution
Annual Conference of the Association for Educational Communications and Technology (AECT)
Location
Las Vegas, NV
Recommended Citation
Valentine, Keri Duncan, Lucas J. Jensen.
2016.
"Dimensions of Design Activity in a Tabletop Game Design Camp."
Department of Leadership, Technology, and Human Development Faculty Presentations.
Presentation 315.
https://digitalcommons.georgiasouthern.edu/leadership-facpres/315
Additional Information
Georgia Southern University faculty member, Lucas J. Jensen co-presented Dimensions of Design Activity in a Tabletop Game Design Camp in the Annual Conference of the Association for Educational Communications and Technology (AECT), October 2016.
Conference Program