Gamification and Information Literacy Education
Type of Presentation
Panel (1 hour and 15 minutes presentation total for two or more presenters)
Target Audience
Higher Education
Location
Lobby
Proposal
The abstract is not available.
Short Description
N/A
Keywords
Gamification, Information literacy, Higher education
Publication Type and Release Option
Presentation (Open Access)
Recommended Citation
Case, Thomas, "Gamification and Information Literacy Education" (2015). Georgia International Conference on Information Literacy. 97.
https://digitalcommons.georgiasouthern.edu/gaintlit/2015/2015/97
COinS
Sep 26th, 7:30 AM
Sep 26th, 8:30 AM
Gamification and Information Literacy Education
Lobby
The abstract is not available.