Presentation Title
Gamification and Information Literacy Education
Location
Lobby
Type of Presentation
Panel (1 hour and 15 minutes presentation total for two or more presenters)
Target Audience
Higher Education
Abstract
The abstract is not available.
Presentation Description
N/A
Keywords
Gamification, Information literacy, Higher education
Publication Type and Release Option
Presentation (Open Access)
Recommended Citation
Case, Thomas, "Gamification and Information Literacy Education" (2015). Georgia International Conference on Information Literacy. 97.
https://digitalcommons.georgiasouthern.edu/gaintlit/2015/2015/97
Gamification and Information Literacy Education
Lobby
The abstract is not available.