Abstract
Spatial reasoning is defined as the ability to generate, retain, and manipulate abstract visual images. In chemistry, spatial reasoning skills are typically taught using 2-D paper-based models, 3-D handheld models, and computerized models. These models are designed to aid student learning by integrating information from the macroscopic, microscopic, and symbolic domains of chemistry. Research has shown that increased spatial reasoning abilities translate directly to improved content knowledge. The recent explosion in the popularity of smartphones and the development of augmented reality apps for them provide, a yet to be explored, way of teaching spatial reasoning skills to chemistry students. Augmented reality apps can use the camera on a smartphone to turn 2-D paper-based molecular models into 3-D models the user can manipulate. This paper will discuss the development, implementation, and assessment of an augmented reality app that transforms 2-D molecular representations into interactive 3-D structures.
First Page
5
Last Page
11
DOI
10.20429/stem.2018.020103
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
Behmke, Derek; Kerven, David; Lutz, Robert; Paredes, Julia; Pennington, Richard; Brannock, Evelyn; Deiters, Michael; Rose, John; and Stevens, Kevin
(2018)
"Augmented Reality Chemistry: Transforming 2-D Molecular Representations into Interactive 3-D Structures,"
Proceedings of the Interdisciplinary STEM Teaching and Learning Conference (2017-2019): Vol. 2, Article 3.
DOI: 10.20429/stem.2018.020103
Available at:
https://digitalcommons.georgiasouthern.edu/stem_proceedings/vol2/iss1/3
Supplemental Reference List with DOIs