Engaging Events: Using QR Codes to bring your School Events to Life

Presenter Information

Alexandria NewtonFollow

Session Format

Workshop (90 minutes)

Target Audience

K12 Educators

Location

Workshop 2 (ELAB 21)

Abstract for the conference program

Participants will be able to create their own QR codes to display student work, classroom information, or other forms of media that will increase classroom engagement. The primary audience will be K-12 educators of any discipline area. The conference track that most closely aligns with this proposal is teaching.

Participants will learn what QR codes are, be able to view different ways they have been implemented in different learning environments, and will be able to create their own based on the needs of their classroom and/or school. Participants will engage in a walking gallery to explore different ways these QR codes have already been implemented in the learning environment as well as work in small groups to create their own.

Proposal Track

T1: Teaching and Learning in the STEM Field

Start Date

3-22-2019 2:45 PM

End Date

3-22-2019 4:15 PM

Creative Commons License

Creative Commons Attribution-Noncommercial 3.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 License

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Mar 22nd, 2:45 PM Mar 22nd, 4:15 PM

Engaging Events: Using QR Codes to bring your School Events to Life

Workshop 2 (ELAB 21)

Participants will be able to create their own QR codes to display student work, classroom information, or other forms of media that will increase classroom engagement. The primary audience will be K-12 educators of any discipline area. The conference track that most closely aligns with this proposal is teaching.

Participants will learn what QR codes are, be able to view different ways they have been implemented in different learning environments, and will be able to create their own based on the needs of their classroom and/or school. Participants will engage in a walking gallery to explore different ways these QR codes have already been implemented in the learning environment as well as work in small groups to create their own.