Session Format
Presentation Session (20 minutes)
Location
Room 2904B
Abstract for the conference program
Georgia Gwinnett College (GGC) is a 4-year USG public institution with an “open access” undergraduate program. There is a need to help GGC students learn academic content and develop critical skills that include thinking and reasoning, information analysis, and proficient collaboration. This presentation proposes a STEM incubator project by using Project-Based Learning (PBL) to teach Mobile and e-Commerce at GGC. The objective of this presentation is to demonstrate to college professors and other scholarly audiences how this hands-on methodology advances the goals of the USG STEM Initiative. Our preliminary survey results showed that 90% of respondents strongly agreed that project-based e-Commerce helped them combine content knowledge with critical thinking and reasoning skills, and 94% agree that skills learned from project-based e-Commerce can enhance their future employment opportunities. The session will discuss lessons learned and the future evolution of the course. The presentation will offer recommendations for USG IT professors who wish to promote the goals of STEM scholarship.
Proposal Track
Non-research Project
Start Date
3-6-2015 2:45 PM
End Date
3-6-2015 3:30 PM
Recommended Citation
Kakish, Kamal M. and Xu, Yaquan, "E-Commerce Teaching Via Project-Based Learning at Open Access College Advances USG STEM Goals" (2015). Interdisciplinary STEM Teaching & Learning Conference (2012-2019). 45.
https://digitalcommons.georgiasouthern.edu/stem/2015/2015/45
E-Commerce Teaching Via Project-Based Learning at Open Access College Advances USG STEM Goals
Room 2904B
Georgia Gwinnett College (GGC) is a 4-year USG public institution with an “open access” undergraduate program. There is a need to help GGC students learn academic content and develop critical skills that include thinking and reasoning, information analysis, and proficient collaboration. This presentation proposes a STEM incubator project by using Project-Based Learning (PBL) to teach Mobile and e-Commerce at GGC. The objective of this presentation is to demonstrate to college professors and other scholarly audiences how this hands-on methodology advances the goals of the USG STEM Initiative. Our preliminary survey results showed that 90% of respondents strongly agreed that project-based e-Commerce helped them combine content knowledge with critical thinking and reasoning skills, and 94% agree that skills learned from project-based e-Commerce can enhance their future employment opportunities. The session will discuss lessons learned and the future evolution of the course. The presentation will offer recommendations for USG IT professors who wish to promote the goals of STEM scholarship.