Board Games and Learning
Document Type
Presentation
Presentation Date
11-5-2020
Abstract or Description
Research indicates that games are learning spaces, but this argument is often limited to digital/video games. Research on board games and learning is still limited. Yet, the resurgence of board games calls the attention of researchers interested in learning and enhancing learning in different settings, and with different tools. Participants in this session will discuss the learning potential of board games from different perspectives.
Sponsorship/Conference/Institution
Annual Conference of the Association for Educational Communications and Technology (AECT)
Location
Virtual
Recommended Citation
Bayeck, Rebecca Y., Lucas Jensen, Spencer P. Greenhalgh, Emily Johnson, Jack Murray, Tutaleni I. Asino.
2020.
"Board Games and Learning."
Department of Leadership, Technology, and Human Development Faculty Presentations.
Presentation 330.
https://digitalcommons.georgiasouthern.edu/leadership-facpres/330
Additional Information
Georgia Southern University faculty member, Lucas Jensen co-presented Board Games and Learning in the Annual Conference of the Association for Educational Communications and Technology (AECT), November 2020.