Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine

Document Type

Presentation

Presentation Date

10-27-2018

Abstract or Description

This workshop will survey the evolution of text-based adventure games and branching narratives, with a particular focus on the free, open source, HTML-based game engine Twine. Attendees will create a rudimentary video game, a branching narrative story, a case-based learning project, and a prototype during this session, then shown how to share, upload, and embed their work.

Additional Information

Georgia Southern University faculty member, Lucas John Jensen presented Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine in the Annual Conference of the Association for Educational Communications and Technology (AECT), October 2018.

Conference Program

Sponsorship/Conference/Institution

Annual Conference of the Association for Educational Communications and Technology (AECT)

Location

Kansas City, MO

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