Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine
Document Type
Presentation
Presentation Date
10-27-2018
Abstract or Description
This workshop will survey the evolution of text-based adventure games and branching narratives, with a particular focus on the free, open source, HTML-based game engine Twine. Attendees will create a rudimentary video game, a branching narrative story, a case-based learning project, and a prototype during this session, then shown how to share, upload, and embed their work.
Sponsorship/Conference/Institution
Annual Conference of the Association for Educational Communications and Technology (AECT)
Location
Kansas City, MO
Recommended Citation
Jensen, Lucas.
2018.
"Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine."
Department of Leadership, Technology, and Human Development Faculty Presentations.
Presentation 322.
https://digitalcommons.georgiasouthern.edu/leadership-facpres/322
Additional Information
Georgia Southern University faculty member, Lucas John Jensen presented Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine in the Annual Conference of the Association for Educational Communications and Technology (AECT), October 2018.
Conference Program