Effective and Innovative Interactives for icseBooks
Document Type
Contribution to Book
Publication Date
2019
Publication Title
Proceedings of the Future Technologies Conference (FTC)
DOI
10.1007/978-3-030-32523-7_65
ISBN
978-3-030-32523-7
Abstract
The term icseBook (pronounced ice book) was coined for Interactive Computer Science Electronic Books. IcseBooks use interactives to engage students. Interactives use animation and visualization to make difficult concepts easy to understand. Interactives enable students to interact with the book to receive hints, tips, and feedback instantaneously. We have created more than 1500 interactives for each of the interactive ebooks on Java, C++, and Python and have received positive reviews. The interactives can be classified into fourteen types. This paper introduces all fourteen types of interactives, discusses their innovative features and pedagogical merits, and compares them with similar interactives used in the icseBooks on the market.
Recommended Citation
Liang, Y. Daniel.
2019.
"Effective and Innovative Interactives for icseBooks."
Proceedings of the Future Technologies Conference (FTC), Kohei Arai, Rahul Bhatia, and Supriya Kapoor (Ed.), 1070: Springer.
doi: 10.1007/978-3-030-32523-7_65 isbn: 978-3-030-32523-7
https://digitalcommons.georgiasouthern.edu/compsci-facpubs/301
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