Type of Presentation
Individual paper/presentation (20 minute presentation)
Target Audience
Other
Location
Room 212
Proposal
See presentation description.
Short Description
This presentation explores gaming programs of various types in libraries and other settings and reviews case studies conducted by the researcher to help them to improve their assessment practices. This presentation reviews the lessons learned, discusses the pros and cons of using games for education, and invites a discussion on what are the best ways to motivate youth to learn.
Keywords
Information literacy, Gaming programs, Computer games
Publication Type and Release Option
Presentation (Open Access)
Recommended Citation
Brown, Ron, "Building Literacy Assessment into Gaming Programs for Libraries and Education" (2012). Georgia International Conference on Information Literacy. 29.
https://digitalcommons.georgiasouthern.edu/gaintlit/2012/2012/29
Building Literacy Assessment into Gaming Programs for Libraries and Education
Room 212
See presentation description.