Term of Award
Master of Fine Arts (M.F.A.)
Document Type and Release Option
Thesis (open access)
Copyright Statement / License for Reuse
This work is licensed under a Creative Commons Attribution 4.0 License.
Department of Art
Committee Member 1
Committee Member 2
Influenced by video games and cinema, in this body of work, Plausible Expositions with Possible Expeditions, I use objects to create scenarios that suggest a narrative. The scenes are then photographed and displayed through cathode-ray tube televisions and viewers use their own knowledge and ideas about the objects to create that narrative. Each of these objects has is own data set, and the most common have a universal data set—information surrounding the object that is widely recognized, much like how a crowbar is commonly associated with crime. Similar to playing a video game, an algorithm is used when viewing my work (data) + their knowledge (data sets) = narrative (new data). When this algorithm is applied, my work promotes active viewing as opposed to passive observation.
James, Nikolaus D., "Plausible Expositions with Possible Expeditions" (2020). Electronic Theses and Dissertations. 2176.
Research Data and Supplementary Material
Art Practice Commons, Fine Arts Commons, Game Design Commons, Interdisciplinary Arts and Media Commons, Photography Commons, Television Commons