Proposal Title

Teaching Digital Media Production Skills Using Open Source Software and Hands On Activities

Proposal Abstract

Georgia Gwinnett College requires all students to take two technology classes to fulfill their general education requirement. After completing the first course in Introduction to Computing, most students will choose Digital Media for their second technology course while others may choose Introduction to Programming or Web Technology. In Digital Media, students will learn basic knowledge about sound, graphics, video and animations in digital format and editing and manipulation of those media types. Typically, about 30 sections of Digital Media course are offered each semester. Knowing that most students are not information technology majors, teaching such a course can be very challenging. In this presentation, I will present how open source software such as GIMP, Audacity, Inkscape and Blender are used for teaching digital media production and editing skills and how hands on activities are designed and used to effectively engage students in this course. Those approaches have greatly enhanced teaching and learning in the sections I have taught as survey results show.

Location

Rooms 113 & 115

Publication Type and Release Option

Presentation (Open Access)

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Mar 26th, 5:00 PM Mar 26th, 6:00 PM

Teaching Digital Media Production Skills Using Open Source Software and Hands On Activities

Rooms 113 & 115

Georgia Gwinnett College requires all students to take two technology classes to fulfill their general education requirement. After completing the first course in Introduction to Computing, most students will choose Digital Media for their second technology course while others may choose Introduction to Programming or Web Technology. In Digital Media, students will learn basic knowledge about sound, graphics, video and animations in digital format and editing and manipulation of those media types. Typically, about 30 sections of Digital Media course are offered each semester. Knowing that most students are not information technology majors, teaching such a course can be very challenging. In this presentation, I will present how open source software such as GIMP, Audacity, Inkscape and Blender are used for teaching digital media production and editing skills and how hands on activities are designed and used to effectively engage students in this course. Those approaches have greatly enhanced teaching and learning in the sections I have taught as survey results show.