Proposal Title

Decoding the Disciplines with Game Play

Proposal Abstract

Dewey recommended learning games to educators in the early 20th century. Elementary- and secondary-school faculty members have long experimented with games and play in their classrooms. Within institutions of higher education, game-based learning is only recently capturing the faculty imagination. The 2011 Horizon Report states that the time-to-adoption for the emerging trend of game-based learning in higher education is three to five years. Yet, the majority of college educators lack expertise in game-based learning and game design. If professors will be on the move to adopt this attractive pedagogy, it is critical that we, as colleagues, reflect upon and forge optimal models for adoption that build upon well-respected Scholarship of Teaching and Learning. One such model is the Decoding the Disciplines methodology, which asks faculty to make disciplinary ways of thinking explicitly manifest to learners. Let's explore how to bring game play into concert with this well-known and effective methodology.

Location

Room 1220

Publication Type and Release Option

Presentation (Open Access)

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Mar 27th, 11:00 AM Mar 27th, 11:45 AM

Decoding the Disciplines with Game Play

Room 1220

Dewey recommended learning games to educators in the early 20th century. Elementary- and secondary-school faculty members have long experimented with games and play in their classrooms. Within institutions of higher education, game-based learning is only recently capturing the faculty imagination. The 2011 Horizon Report states that the time-to-adoption for the emerging trend of game-based learning in higher education is three to five years. Yet, the majority of college educators lack expertise in game-based learning and game design. If professors will be on the move to adopt this attractive pedagogy, it is critical that we, as colleagues, reflect upon and forge optimal models for adoption that build upon well-respected Scholarship of Teaching and Learning. One such model is the Decoding the Disciplines methodology, which asks faculty to make disciplinary ways of thinking explicitly manifest to learners. Let's explore how to bring game play into concert with this well-known and effective methodology.